Balancing update - v1.1.0.5
2026-04-16Balancing Patch Monster Buffs • Goblin: Health increased from 50 to 55, Power increased from 35 to 40 • Dark Magus: Armor increased from -50 to -40 • Ghost: Health increased from 60 to 70 • Mechanic: Health increased from 65 to 75 • Aerobot: Health increased from 55 to 65 • Kamigoblin: Max Motivation increased from 3 to 4 Monster Nerfs • Flame Eater: Power reduced from 90 to 75 • Headslinger: Power reduced from 90 to 80 • Ironclad Mantis: Speed reduced from 130 to 120 Hero Nerfs • Innkeeper (Champion): Health reduced from 550 to 500, Health per level reduced from 90 to 80 • Pyromancer (Champion): Morale reduced from 345 to 315 • Dwarf (Champion): Armor reduced from 50 to 40, Nature Resistance reduced from 25 to 10 Economy & Systems • Shop: Refresh cost increased from 20 to 25 gold • Doctor: Heal percent increased from 20% to 25%
Read the full notes
• Campfire: Morale recovery increased from 15% to 20% • Fountain of Youth: Health recovery increased from 15% to 20% • Final Blow: Morale gained on final blow increased from 5% to 8%





