20260417.23410
2026-04-17Week of polish on the Stash Update. Thank you for reporting all the “fun” edge cases. Here's what got fixed: • Guns with a lot of attachments could get stuck to your cursor after transitioning levels. These models get deleted as a bandaid. The bandaid will likely stay on forever, as such things do. • Items brought from previous maps no longer get destroyed when you return to the apartment. Many bramit devices were hurt in the process. • Fixed phantom items taking up invisible inventory space after level transitions. • Weight limit at 100% now lets you pass. Previously you needed to be under 100%, not the intention. • Autosave no longer triggers while airborne. • Autosaves will load properly after death – kind of what they are for. • Added a menu option to disable autosaves entirely, at special request of speedrunners.
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• Apartment containers clear properly after first visit - no more duplication. • Added fallback for entering the apartment from an old save. • Reclamation now properly clears your hotslots and ghost item silhouettes when it strips your gear. • Fixed the save handler writing to disk twice for no reason. • Fixed putting the sabre in as the first item in a container causing weirdness - likely also fixes the M53 disappearing from the locker on top of the Arcology forever stairs. • Dogshit AK is now open bolt. Finally, everything is wrong with it. • New props in the basement. New graffiti. Some new frob descriptions. This update's beautiful art is by Taco XD: https://x.com/taco_xd69/status/2038673535691051234/photo/1





