Update to version 0.40
2020-02-13Hello folks, our next update for Colonies is live now. This time the user-interface has been further improved: New vector icons for all kind of tasks, such as creating units or buildings, should provide the player a much clearer view. As Unity‘s prelaunch-window has been deprecated, it was necessary to implement an in-game settings menu, where you can set your resolution and graphics. Above all, some important fixes has been done for the NPC, more information in the changelog below: • Added a settings menu for graphics • New and better icons for units, buildings and tasks • NPC Attack behaviour has been patched: The NPC will continue with base attacks, an error stopped the NPC attacking the player‘s base, after its first or second attack • NPC should now place Cannon Towers at better/more senseful positions
Read the full notes
• Changed the resource name „Nickel“ and „Nickel Ores“ to „Copper“ and „Copper Ores“ • MG-Towers should make a sound again when shooting • Fixed a bug of Laser-Spiders not rotating their gun tower • Fixed movement/rotation behaviour of some units • Fixed selection panel of medium and heavy mechs: No more white icons • Some enemy units move now with a higher speed • Cannon Towers make some less damage, as they seemed overpowered • Fixed a bug, where the help panel didnt show up on ice planet map • Fixed the minimap position on ice planet map • Changed minimap‘s screeen cursor color from blue to green for a better view • Fixed Win/Lose announcements The next update is scheduled for end of February, until then, I hope you are having a good time!





