Version 1.1.14
2018-10-30Version 1.1.14 is now available for Windows and Linux. • Full key rebinding (Combat and Exploration) • A couple of small fixes
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68k Studios / Sep 10, 2018 / RPG
The 7th Circle - Endless Nightmare is a First Person Dungeon Crawler RPG for hardcore gamers. Inspired by classic games from the 90s, the game try to add new juicy features to modernize a classic genre of role playing games.
| Part | Your PC | MinimumNot sure |
|---|---|---|
| CPU | Not set | Dual Core 2GHz Can't tell |
| GPU | Not set | ATI Radeon HD 5850 or better Can't tell |
| RAM | Not set | 2 GB RAM Can't tell |
Version 1.1.14 is now available for Windows and Linux. • Full key rebinding (Combat and Exploration) • A couple of small fixes
Open on SteamMostly Positive
77% positive, 52 reviews
was a good play through that I got really tired of the repetitive fight patterns, items didn't feel significantly different in the influence of combats. It was immersive and fun for the first 10 hours. I didn't like how chopped the gameplay is in exploration and the five second loading time for pulling up stats and other tabs...monster design and art is cool though. I recommend this on sale.
0 found this helpful, 2025-12-06
I *want* to recommend this, but doing so is hard. The combat is very shallow. (Walk up. Click attack. Defend on last turn. Repeat.) And the exploration wears out quickly as well. The only "puzzle" this game has to offer is "Find the switch to open the door.". There is a "minigame" of sorts, but it's a Mario Party style thing where moving across the board *is* the minigame. Which just opens another door once you...
0 found this helpful, 2025-10-14
Every action or things you make will make a loading screen appear, bethesda would be proud
0 found this helpful, 2026-04-24
The 7th Circle - Endless Nightmare is a dark and challenging dungeon-crawling RPG developed by 68k Studios and published by Gamera Interactive. Built as a tribute to classic first-person dungeon crawlers, the game embraces many of the genre’s traditional mechanics while incorporating modern roguelite progression systems and psychological storytelling. Rather than focusing on cinematic presentation or fast-paced...
1 found this helpful, 2026-06-17