SiegeVR Update 8/8/2018
2018-08-08Along with the game-play and graphics improvements listed below, SiegeVR is now fully compatible with the Oculus Rift and Touch Controllers. • Arrows can now be retrieved after being shot into an object • Trees and crows added to the Gallery map • Player characters now bleed when shot with arrows • Option to toggle blood effects added • Shooting bells in the Gallery map stops the background music • Siege enemy spawn locations are partially randomized • Fixes for head shadowcasting and decal reception • Menu will no longer timeout when hovering over a button • Voice chat menu state now persists across map changes • Enemy arrow sound effects not playing fixed • Player character collision model updated • Second consecutive tie game never ending fixed • Fire particle behavior improved • Transition map for brief load times added
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• Miscellaneous minor optimizations and bug fixes





