Update v5.8.6
2026-08-01Changelog for v5.8.6: • Plane labels can be moved around freely, using the Shift key + left mouse button. This can be handy to avoid overlapping labels in busy areas. The default label position of all planes can also be adjusted using the Ctrl key + left mouse button. The keys can be customized in the Controls menu (press F7, see page 2 and 6). To reset the position back to default, simply press the Label button in the Display menu. • For custom airports: • All routes in an \ section are now available in-game by pressing the APP button multiple times. In earlier versions, just 1 route was selected (it would select the route which best matched the 'bearing' given for that route, meaning you could only choose 1 route per runway). Now all routes are available, sorted from best to worst bearing. • Approach routes can intercept the ILS as low as a height of 300 feet.
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• Departures on a route can resume their route, for example after a plane had been given a heading. Or it can get a shortcut to a waypoint further ahead on the route. This is only possible when the location of a certain waypoint of the route matches another defined beacon/sid point in the file. You can then drag a heading onto that waypoint, and SID mode will be enabled with the route continuing from that waypoint. • Fixed a bug where the custom maximum altitude of a plane on a departure route did not always apply (this is regarding the 'above' override feature for routes, that was introduced recently in v5.8.4 to allow for lateral handoffs). • Fixed incorrect drawing location of 'text' and 'label' in the \ section. To make sure older custom airport files look unchanged, the corrected properties have been renamed to 'bgtext' and 'bglabel'.





