ChilloutVR 2026r182 Hotfix 4
2026-08-26Changelog • Added debug info for hardware decode and low latency mode to video player UI • Added setting for choosing videoplayer backend in game (Implementation -> Video Player -> Video Decoder) • This setting only applies to video players spawned after it's changed • Choices are AVPro (Default), VLC, Disabled (won't spawn new video players) • Added Steam Signups username picking (will still get the 4 characters at the end) • Added supported extension check to AvPro to skip YTDLP for containers that should work • Changed the authentication to use the User Id instead of Username • This should address the authentication issues when changing Username • Custom build of VLC with the d3d11 frame stutter patch applied • Fixed accepting/rejecting friend requests not clearing the message in certain scenarios • Fixed blank space on main menu message when no image is given
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• Fixed cached videos getting stuck in resolving UI state • Fixed camera grab range expanding every time it's pinned • Fixed clicking on a not available avatar details opening the details a previously viewed profile. (Also fixed some other places where this happened) • Fixed creating instances with the wrong tags for GS • Fixed debug args not being set for LibVLC • Fixed LibVLC livestream playback (twitch and other HLS sites) • Previously livestreaming platforms would resolve but never start playing • Fixed main menu alert message text being cut off if it's too large, font size will shrink now • Fixed Player Trigger Enter not firing while the player is seated • Fixed playing direct media in VLC (URL that end with .mp4, .mkv, ECT.) • Fixed portable camera viewport being too small in VR • Fixed some friend requests not showing up in-game right away in certain scenarios • Fixed some gravity zones breaking on world rejoin • Fixed sometimes receiving a new friend request clearing your other pending ones • Fixed spawnable triggers "Change per sec" mode being tied to frame rate • Fixed use low latency mode setting not being respected in video player initial state • Fixed VLC crashing Linux Proton on video start • Currently VLC on Proton doesn't currently support hardware decoding, I'll look into a fix eventually • Fixed VLC sometimes crashing when changing instances or videos • Fixed Wheel Hub Controller vehicles handling differently depending on framerate • The baseline behavior value was picked based on how it behaved at 60Hz • Fixed YTDLP format blocks causing fallback match when attempting to use webm (above 1080p res) • Fixed YTDLP not overwriting existing files in cache • Force RTSPT for all RTSP links when using AvPro • Improved the error handling for the login/signup • Improved the session authentication rejections handling • If for any reason the API started rejecting the requests, the client would basically break silently • Match using vcodec instead of container, ignore "Premium" formats • This may address the garbled video issues that popped up, seems vp9 is a bit fucky here and there • YTDLP's change to use the visionos Youtube client changed which formats we saw, so this kinda just broke • Moved Muted Speech Detection to Audio & Comms page • Moved nameplate settings to User Interface page • Player backend is displayed in videoplayer info panel • Removed launch option --enable-libvlc • Replaced with --force-libvlc and --force-avpro these ignore the in-game setting Known Issue • Occasional crashes still occur when video changes resolution with LibVLC under Proton/Linux





