New patch
2018-05-23Five hot seat maps have been added Some little bugs have been fixed
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Zolden Games / Dec 11, 2017 / Action
Experimental approach to 2d artillery genre: everything is realistically destructible, because the game world is a physics simulation. There are no sprites in the game. All you see is made of dynamically simulated matter, and thus can be destroyed. This innovative approach opens the new layer of physics based gameplay features.
| Part | Your PC | MinimumNot sure | RecommendedNot sure |
|---|---|---|---|
| CPU | Not set | 1.2 GHz Can't tell | 1.2 GHz Can't tell |
| GPU | Not set | GTX 600 series and higher (384+ parallel cores) Can't tell | GTX 800 series and higher (512+ parallel cores) Can't tell |
| RAM | Not set | 2 GB RAM Can't tell | 2 GB RAM Can't tell |
Five hot seat maps have been added Some little bugs have been fixed
Open on SteamMixed
41% positive, 59 reviews
Jelly in the Sky is a small but strikingly experimental title that approaches the 2D artillery and destruction genre from an angle few games dare to explore. Instead of relying on traditional tile-based terrain or fixed environmental rules, it builds its entire world from fully simulated, malleable particles. Every wall, every platform, every chunk of ground is made of matter that reacts dynamically to explosions,...
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