Recommended1 hrs played
words can't describe this piece of art. you discover more and more and deeper and deeper going mechanics while playing. i'm missing the music and don't know if i have to trigger this "feature" somehow or if it's just a bug. anyways, get this marvel!
5 found this helpful, 2016-12-24
Recommended1 hrs played
It's authors like Cabbibo that make buying a VR headset worth it. Each experiment reveals a little more wonder from his unique cyber world, and Warka is no exception. Much like his earlier game, Blarp, it's a tricky, nuanced, sometimes infuriating, challenge disguised as a light-hearted ball game. The visuals are drenched in his now unmistakable SDF shader magic with touches of Tiltbrush-generated elements. For 2...
9 found this helpful, 2016-12-22
Recommended1 hrs played
This is sort of a VR version of a physical game like Kendama (cup and ball). If you've ever kept a tennis ball bouncing on a racket, it's kind of like that. You're bouncing the ball in low gravity through small hoops while keeping it way from a growing number of balls chasing it. It makes great use of roomscale and uses no buttons. It's weirder than Blarp and better than Blarp.
4 found this helpful, 2017-01-03
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