Recommended4 hrs played
I was very surprised with Sword Lord. I've tried two playthoughs so far and succeeded once. An average run takes about 20 minutes and the game saves the current wave you are on if you die, making it very accessible for players. It does lose your current run on exit though, so be aware.
It takes some blind learning to understand the mechanics of the swinging. Once you understand how to play, the different weapon...
4 found this helpful, 2017-07-23
Recommended6 hrs played
Yo, this game is tight. Too many health pickups, though, and Tezra don't need that jank. Get some story mode with some badass levels and multiplayer, hell make that ♥♥♥♥ a rogue-lite or something idgaf, and my g I'll pay way more than one dollar.
3 found this helpful, 2017-03-20
Recommended5 hrs played
I played this quite a bit more on itch.io but I wanted to say something about it here. I love this game! It is just a perfect little fighting game, and well worth the humble asking price.
There is something very satisfying about swinging your weapon, and feeling it's effect on your movement. When you are able to land a blow, that is something special. I think it feels pretty random at first, but slowly you gain...
0 found this helpful, 2021-01-06