Full FOV Version is LIVE + VJ Mode
2017-08-11I successfully managed to utilize the full field of view with the render area. There are a number of new features in this version along with a new soundtrack! New UI: I Modeled the UI off of other VR programs like tilt brush so hopefully its more usable than the old one, its essentially a menu in one hand with knobs to twist and a pointer in your other hand. Performance Improvements: The shader is now running through a render texture so the frame skipping is replaced by a blurrier scene if the computer is unable to render fast enough. Fun new Features: ISOLine, Feedback, Diffusion and Kaleidoscope features were largely added for the VJ mode (accessible via launch game editor) however I noticed that I really enjoy the Diffusion mode in VR. 2 Color knobs are also available for your viewing pleasure. Special thanks: Big thanks to the new version of unity 2017
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Keijero Takahashi for the Klak & Kino libs






