Not recommended2 hrs played
There is no hack'n'slash. There is click'n'wait, then dodge, then "wtf why are you running towards them?". This game wants you to slowly crawl through the level, slowly taking everyone out one by one. I thought maybe I picked the wrong guy, but it seems they're all the same. Shame, it looked a little bit promising, but I guess all those space themed games of the era were doomed.
1 found this helpful, 2026-05-02
Not recommended19 hrs played
Well, first, I did play the game in the past but couldn't remember why I never finished it.
Since I had a bit of an itch for a loot ARPG, I thought, let's give it a try again.
I must say the balancing is completely off.
The enemy health increases faster than you can keep up, which makes fights get longer and longer if you don't find the best weapon for your level.
On that, the enemies have overall too much...
0 found this helpful, 2026-02-27
Not recommended7 hrs played
Es malillo.
Es un Diablo con pistolas y armas automáticas, lo cual es bastante original.
Pero es extremadamente simple. Pocas habilidades, pocos stats, y el loot es muy simple. Aumentar de nivel no supone prácticamente diferencia alguna. Además, es extremadamente fácil. Los enemigos son esponjas de balas, pero no suponen ningún reto.
Lo único bueno, que es corto, así que no llega a cansar (aunque los niveles finales...
0 found this helpful, 2026-02-22