Play the Online Demo
2017-02-16Right here: www.circlesgame.com This includes 10 out of the 90 levels from the original game. Play around, get a feel, and get the game if you like it.
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Jeroen Wimmers / Feb 17, 2017 / Casual, Indie
Circles is an abstract puzzle game that takes your mind off things. No words, no distractions: an invitation to experiment. Relax, let your mind wander and discover the puzzling possibilities of circles.
| Part | Your PC | MinimumNot sure |
|---|---|---|
| CPU | Not set | 2 GHz or faster processor Can't tell |
| GPU | Not set | Shader Model 2.0 Can't tell |
| RAM | Not set | 1024 MB RAM Can't tell |
Right here: www.circlesgame.com This includes 10 out of the 90 levels from the original game. Play around, get a feel, and get the game if you like it.
Open on SteamVery Positive
90% positive, 123 reviews
6/10 Circles is a minimalist abstract puzzle game with 90+ levels. Challenging, simple, and short. Circles is an extremely intuitive minimalistic abstract puzzle game with 90+ levels. You guide your mouse through various circle based puzzles that increase with difficulty as the game progresses. No text, no distractions, just a relaxing experience with minimal sounds and music that correlate with your experience...
2 found this helpful, 2026-04-19
This is an excellent puzzle/dexterity game, and it's FREE. Minimalist circle graphics, ambient background music/sounds, and the only needed input is mouse movement. There are close to 100 puzzles grouped into themes, and while they're all pretty quick once you know the tricks, it can be a challenge to learn the intended solution then get your brain/hands to do it. All of the puzzles require various combinations of...
1 found this helpful, 2026-06-06
If you only play the first two chapters, I can give it a 10. Simple, text-free and graphic aesthetics. But the third chapter has been a red background. Once you get stuck, it's so uncomfortable for your mood and eye. Overall, I would give it a 6.
0 found this helpful, 2026-09-28
(update) It actually reminded me of Hiromi Uehara's Kung-Fu World Champion— that same jagged, kinetic jazz-piano "martial" energy transposed into a game context. 10/10 This is one of those rare works that genuinely surprises you—an experience that feels equal parts art and philosophy. If you map the game’s identity onto the logic of combat sports, the four opening stages and the four successive playthroughs (NG→NG+...
0 found this helpful, 2026-06-16