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2017-09-05Read details here: http://steamcommunity.com/games/545820/announcements/detail/1456207918215338247
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Jetdogs Studios / Mar 9, 2015 / Adventure, Casual, Indie
Victor Frankenstein, an old friend and a brilliant scientist has managed to resurrect the dead! However the border between life and death is fragile and Victor has learned the hard way that this balance should not be tempered with...
| Part | Your PC | MinimumNot sure |
|---|---|---|
| CPU | Not set | 1.6 GHz Can't tell |
| GPU | Not set | 1024x768 resolution Can't tell |
| RAM | Not set | Not listed Can't tell |
Read details here: http://steamcommunity.com/games/545820/announcements/detail/1456207918215338247
Open on SteamMostly Positive
75% positive, 757 reviews
The best thing about this game was the starting logo with the two dogs.
9 found this helpful, 2026-04-18
The game was fun to play as it is hasteless and relaxing. The graphics of backgrounds and objects is photorealistic while in cutscenes it is decent for its price. Overall graphics is very pretty and candy-like. The gameplay has three core aspects: screens where to find and to use an item, screens with puzzles and screens where you need to search for several objects by name. The most challenge you get from puzzle...
1 found this helpful, 2026-09-09
A hidden object game from 2015 can be finished in an hour. The HD version makes the visuals look better, but the gameplay still shows its age. I’d only recommend it for players looking for a very relaxed game. The story is simple and straightforward. There are no twists, it starts quickly, moves quickly and ends quickly. No emotional depth, just the good, the bad and the crazy people. Most items you need for one...
3 found this helpful, 2026-06-16
Broken on 21:9 screens; the top and bottom parts of the game are missing so it is impossible to finish hidden objects scenes. I’ve been able to progress so far (using the skip button) but I’m not sure if it will always be the case. Also the UI is less convenient than in Artifex Mundi games; the mouse pointer doesn’t change on top of interactive objects... Edit: finally asked for a refund. It’s not only the issue...
2 found this helpful, 2025-12-29