2026/09/24-27 Update Log
2026-09-28v1.0.4 (2026/09/27) 1. For the English version, we have corrected errors in some Operation Tips and tutorial prompts, and fixed misaligned dialogue and missing text. 2. Added Custom Difficulty: in-game, open System Menu → Difficulty → Custom Difficulty (also selectable at the start of a new game). You can separately set difficulty tendencies such as AI Faction Income, Protagonist Death Protection, Combat Difficulty, and Protagonist Finances. Whether you would rather not toil for coin or prefer earning to be a tougher grind, you can adjust the difficulty to suit you. Lowering the Protagonist Finances difficulty makes earning money through merchant trade a breeze. In addition, on Normal difficulty, merchant trade income has been slightly increased, while income from Mercenary Agreements has been slightly reduced. Further difficulty options, such as those for Protagonist Merit and Attribute Gain, will be added in future updates. 3. In older saves, the Peddler will now appear at the General Store, allowing you to engage in merchant trade. 4. Free Private Troops can now turn a city of the Great Han into an empty city after breaching it, making it easier for the protagonist to found a faction there. 5. Fixed an issue where receiving rewards such as Three Spirit Points all at once during the story could trigger an error or even freeze the game. 6. Fixed an issue where swapping Gear or Books would restore durability. 7. Ponds in cities can now be demolished. 8. Fixed an issue where the City Officer UI on the Domestics screen would occasionally fail to display one officer. 9. Fixed an issue where the blinking position was abnormal in the CG of children who have yet to appear. v1.0.3 (2026/09/24) English Localization Improvements: 1. Added an English version of the beginner's guide.(There are still issues at present, but we will completely resolve the problems with the beginner's guide by October 1st.) 2. This patch unifies the names of locations and facilities across storylines, character dialogues, city events, skills, and the game guide. 3. Fixed some places in the UI that displayed Chinese text, and optimized the UI and prompt text. Other Fixes: 1. Fixed a bug where loading anomalies could occur in county towns during gameplay. (If any players still have save files saved before September 24 that cannot be loaded due to this bug, you can send the save file directly to our customer service email (2689683364@qq.com). We will repair the save file and return it within 12 hours (if sent during the day, the return may be very quick).) 1. Fixed an issue where county towns would occasionally load abnormally in the game. 2. Fixed an issue where wars would occasionally still be launched after becoming a vassal/suzerain faction. 3. Fixed an issue where the income from private property in urban civilian districts was calculated using the same logic as public districts. 5. Fixed an exit issue after dialogues triggered by the options , , , and ended. 6. Fixed an issue in the storyline where Empress Guo Ning was displayed as a different general. 7. Fixed an issue where the personal combat card (a derivative card of Taishi Ci's Soul Card) could not deal damage. ———————————————————————————————————————————————————— Currently, all known bugs affecting game stability in the new version have been basically fixed. We are truly sorry for the inconvenience caused to everyone! If you still encounter any other bugs in the game, or have any opinions and suggestions, please be sure to contact us (Email: 2689683364@qq.com). We will handle them as soon as possible. In addition, the English localization still has shortcomings, and we will do our utmost to continuously optimize it. You are welcome to provide feedback or suggestions for modifications at any time; at the same time, we are also sincerely recruiting volunteers willing to help improve the English localization together. All of the above can be contacted via email: 2689683364@qq.com. Thank you again for your support!





