Update 1 Released!
2016-03-12Build ID: EA.002.02 FIXED: • Bug where bullets are always stopped by a shield even when raised. • The navigation arrows on the part equip screen are now actually buttons. • Abrupt cut-off for the turret death and health pod collect SFX. • Bug where destructible VFX would eventually stop playing. CHANGED: • Mega Missile: missile range decreased. • Photon Shotgun: bullet range increased and added vertical spread to shot. • Shock Rocket: rocket range decreased; aiming is now free, without assist. IMPROVED: • Removed some debug logging and rendering code. This is good for performance, but the improvements may not be noticeable yet. • FPS and ping only display during a match. • Position and text color of the HELP button on the tab screen. • Garage music always plays in the garage, even when connected to a match.
Read the full notes
• Changed mixed damage color from green to white. • Lighting update for Jo-kamachi - Night. • Muzzle flash improvements. • Crunched normal maps for increased performance and reduced load times. NEW: • Added mouse-over and click SFX to the battalion menu. • Added SFX to the startup screen PROCEED button.





