Enslaved is one of those where the gameplay is incidental to the overall experience. It's linear with some minor exploration to collect what are essentially orbs of XP for beefing up the protagonist. There's some perfunctory melee combat with your standard light/heavy attacks, dodge, block, etc. There's also ranged combat that's limited by ammo that's collectable on the field. There's also some "press button to...
18 found this helpful, 2026-01-25





