Patch Notes for September. 29
2026-09-29We’ve issued a patch to fix several problems that arose in recent updates. To apply it, simply restart Steam. Here’s a full breakdown of what’s included in this update: • Fixed an issue where The Lost Gearhulk could not die when its action was interrupted during its Phase 3 self-destruct. • Fixed an issue where damage numbers were not displayed for The Lost Gearhulk in Phase 3. • Fixed an issue where the camera position became abnormal when certain moves of Nine The Phantom were interrupted. • Fixed an issue where certain moves of Nine The Phantom could be abnormally pushed away by character moves. • Slightly adjusted the attack positions of certain moves used by Nine The Phantom during phase transitions. • Fixed an issue where ICEY's shield visual effects did not match the character. • Fixed an issue where Ragna's derived attacks from \ dealt abnormally low damage.
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• Fixed an issue where Ragna could not immediately Dash when linking ↓ + Dash into the Action Button in the air. • Adjusted the timing for Ragna's aerial ↓ + Skill-derived attack follow-ups to reduce accidental activation of \. • Fixed an issue where Ragna's aerial Action Key moves could be released repeatedly. • Fixed an issue where Platinum's bubbles could not trigger \ when they hit Bullet's projectiles. • Fixed an issue where some of Es's move effects were displayed incorrectly. • Fixed an issue where Hakumen could not use the SP move \ when MP was below 50. • Fixed an issue where, under certain conditions, using aerial \ for Hakumen would trigger ground \. • Adjusted the MP consumption logic of aerial \ to match the ground version. • Fixed an issue in the Stage 3 branch stage \ where, after clearing certain maps, exiting and re-entering prevented entry to the next space. • Fixed an issue where abnormal invisible walls could appear in some online stages in \. • Fixed an issue where, under certain conditions, some cleared stages in \ could not be entered.





