1.1 Gameplay Patch
2025-08-26Patch 1.1 is out now. A few bugs were fixed: • Reduced the number of drops on the screen. • Reduced rocket explosion sound volume (was not affected by the volume settings before). • Reduced screen shake. • Default sound setting was set to Low. • Increased the size of the medal in the main menu. • Target marker for rockets on airplanes was visible when the interface was hidden. • Fixed a bug where incorrect results were shown after completing a level. • Fixed a bug where the number of rockets was incorrectly carried over to the next level. • Fixed a bug where the ship’s health was displayed incorrectly. • Fixed a bug where the number of destroyed airplanes was displayed incorrectly. • Fixed a bug where the result screen showed the wrong number of bullets fired. • XP bar at level 50 (the final level) now displays as fully filled.
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• Fixed a bug where level bonuses were not granted in Hardcore mode. • Fixed a bug when hiding the interface while switching between 1st and 3rd person view. • Fixed a bug where airplanes could destroy themselves on levels 1 and 7. • Fixed a flickering thunder texture. • Fixed a bug where new airplanes started spawning during level transitions. A few improvements were do: • Removed loading screens between levels. • Settings menu can now be closed with Esc. • Improved interface toggle (show/hide). • Added 3 interface modes: Full, Minimal, and None. • Added crosshair customization to the settings. • Added tooltips when hovering over skills. • Removed explosion shockwave effect to reduce screen clutter and make the game cleaner. • Added credits for completing the game in different modes. • Replaced the useless radar with a new skill: Airplane Defender – grants immunity to damage from destroyed airplanes. • Increased gun elevation angle from 70° to 80°. • Improved spawn order of game entities. • Improved interaction between game entities. • Improved interaction between the interface and the player (now triggered on demand instead of by time). • Improved texture and material loading performance. • Updated Unreal Engine version from 5.4 to 5.5. Also: • Demo version updated to the current build. If you encounter any problems, please let us know in any convenient way, for example, through Discussions.





