Demo Update - Bug fixes and balancing changes
2022-09-03Dear players, We are hard at work on the game making sure it is a fun experience for everyone. Things we changed this time around: - Snipers should spawn on a larger interval, making sure they don't fire at the same time. Hint: dash has an invulnerability time frame where nothing can hit you, just saying. - UI interaction flows should be noticeably faster and more explanative. - Added an Exit Game button on some screens (that doesn't mean you should press it) - Added a Deck View button on some screens. - Jack of all trades increases damage by 40% instead of 20%. - Changed text of multiple cards and upgrades to explain better their intention - Explosion upgrade per impact upgrade has it's effective explosion radius increased. - Some enemies (go find out) will now pass through Energy Shield. Bug fixes: - Numerous font errors and text issues fixed.
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- Fixed a bug where Burning Bush was not obtainable in the level up rewards. - Fixed a bug where Music Volume would not change. - Fixed a bug where you could upgrade a card even when it's upgrade slot was not visually enabled. - Fixed a bug where enemies would not interact properly with Energy Shield Come hang out in our Discord - Single A Games





