Christmas Update 1.1 – Performance, Stability & Visual enhanced
2025-12-19M.O.O.D.S. hasn’t received an update in a while. The reason is simple: we’re a small studio, and we have to use our time very carefully. That said, it was important to us that M.O.O.D.S. runs smoothly and reliably for everyone who purchased the game - and that we listen closely to your feedback. This update is the result: a major polish and bug-fix pass focused on stability, performance, and overall quality. The update also includes an engine upgrade with Unity security fixes. Highlights ⚡ Noticeably Smoother • Around 40% performance improvement on average (CPU & GPU) • More stable frame times and fewer stutters, especially in intense situations 👹 Much More Stable Boss Fights • Major performance issues during boss fights (including Enigma / Mallory) resolved • Fewer FPS drops, less chaos, more control 🗺️ Reworked Areas
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• Pride, Sorrow, and Anger levels fully reworked visually and in level design (including new rooms) • Fewer glitches, more stable flows, cleaner transitions 🎨 Visuals & Effects • Post-processing and lighting completely rebalanced • Clearer visuals and more consistent combat effects 🇺🇦 New Language • Ukrainian is now fully supported, including proper character rendering Слава Україні! 🛠️ Bug Fixes & Improvements Runs / Progression • Fixed Continue Run issues (weapons, add-ins, and states now carry over correctly) • Skill point–related exploits fixed • Quest and challenge progression is now more reliable Shops / Base / Upgrades • Fixed reroll and upgrade-related issues • Base upgrades apply more consistently during runs • Various display and value issues in the upgrade UI fixed Add-Ins / Abilities / Enemies • Fixed multiple add-in and ability issues (VFX leaks, bullet interactions, scaling) • Resolved enemy and clone issues that could block rooms Multiplayer • Fixed join-stuck and input issues • Camera and transition bugs fixed • Weapon color and color sync issues resolved Audio / VFX / Graphics • Fixed volume spikes and infinite audio loops • Resolved fog and build-specific issues • Cleaned up various VFX-related problems We wish you all a Merry Christmas and a Happy New Year 🎅✨ Thank you to everyone who reported bugs and supported the game - it truly means a lot to us.





