Anima: Enhanced Edition — Update Changelog
2026-07-17Anima: Enhanced Edition — Update Changelog Controls & Gameplay Feel - Input Buffering: Added an input queue system for attacks and dodges to eliminate clunky delays and ensure smooth action chaining during high-intensity combat. - Controller Support: Implemented a completely rewritten input architecture providing native, plug-and-play support for Xbox, PlayStation, Switch, and generic PC gamepads. Cinematics & Visual Polish - Story Cinematics: Completely redesigned key narrative beats and boss introductions with cinematic camera angles, updated lighting, and dramatic pacing. - Combat Feedback: Added hit-stop frame freezes and subtle screen-shake effects to magical attacks to increase visual impact and weapon weight. Performance & Hardware Optimization
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- Rendering Pipeline: Optimized GPU/CPU rendering routines to provide massive framerate boosts, specifically preventing frame drops during particle-heavy boss encounters. - Steam Deck Integration: Adjusted UI scaling parameters and increased minimum font sizes to ensure perfect text readability on handheld screens. Localization New Languages Added: Integrated full text localization for the following languages, selectable via the options menu: French (Français) Spanish (Español) Japanese (日本語) Traditional Chinese (繁體中文) Simplified Chinese (简体中文)V





