Munchkin Digital 2.0.6 Patch Notes
2026-01-21We’ve been listening to your reports and this patch is focusing on the stability improvements around the client. Many softlocks and game-ending bugs should now be fixed. Bug Fixes Client and Gameplay Stability Improvements • Starting your turn should no longer cause a softlock. • Adjusting timers should no longer cause errors or softlocks. • Playing Plague-Stricken should no longer cause errors or disconnects. • Playing Income Tax should no longer cause a softlock. • Matches should no longer stall while opponents choose Lamashtu monsters. • Combat should always present the option to run away where applicable, preventing softlocks. AI Stability Improvements • AI should no longer get stuck when playing Potion Master. Card Specific Fixes • Now correctly unequips both one-handed weapons when equipping a two-handed weapon. • Dogslicer name now displays correctly when zoomed.
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• Cursed Thingy now modifies Coat of Arms as intended. • Combat UI now dismisses reliably to prevent softlocks. • Proper text now displays when opponents are selecting for Lamashtu's ability. • T-Bone Stake is now correctly treated as a two-handed item. • In Thieves’ Paradise, discarding a Class with Change Class now grants the new Class as expected. • Hex used with Sandpoint Devil now correctly affects the active combat. Tutorial Improvements • The first tutorial no longer forces the player to lose. • Tutorial 2 prompt has been improved to be less confusing. UI, Platform, and Miscellaneous Fixes • On phones, tooltips and zoom actions are disabled while holding a card. • “Shop Unavailable” text is now more legible on mobile. • “Online Play” title uses proper capitalization on mobile. • Goblin Rash animation now displays at the correct size. • Opponents’ timer sounds are no longer audible to other players.





