Devlog #1: Updates + Roadmap
2023-04-24Hello everybody, how are you doing? Yesterday, I uploaded a new build with some additions and modifications, as follow: What was added • 9 Acheivements: you can get them on Progressive Mode • Simplified Chinese translation; What was changed • Gameplay background was changed to fit a more minimalistic and relaxing feeling; • Some palettes were reviewed based on feedbacks from you. Now they are sorted in a better gradient, easier to memorize; • Gameplay UI was moved to the top and those right and left sensors were removed; • Hints were removed for a while: since I've changed for the new save system, it stopped to work; • Some levels' name were changed to more concise names; • Level 46 (Danger zone) were removed, since it was not fitting the game theme at all. I will replace with another one; Roadmap Here are the next steps of Sudokolorful: • Fix hint feature;
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• Replace Level 46 with a new one; • Add a button for notes on UI, since most people are used to it instead of clicking the middle mouse button or CTRL+ click. I will keep there three ways of adding notes; • Add Window mode; • Add 2 more palettes; • Add a very hard difficulty in Classic Mode;





