Trial of Two v1.3.1
2022-01-16For our first post-release patch, we focused on stability and performance. But we still managed to get a new game mode in there! Changelog Gameplay • Added a training mode for all 4 biomes. • Tweaked character physics to allow for easier combos. • Improved enemy decision making capabilities to avoid loops. • Increased monkey biome room diversity. Performance • We used to allocate a lot of garbage. Now, we only allocate some garbage. • Added occlusion culling (on by default). • Added vertical sync (on by default). • Improved lighting via light probes. ...and lots of fixes for bugs that are too small and/or embarrassing to bring up. Cheers, -Daniel
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