Update 1.0.3
2023-11-10Greetings, You will find below the manifest for the Alder Forge update 1.0.3 • The combat animation system conflict with the cinematic animations for skills and the "Anima Latent Skill" is fixed. • The camera rotation smoothing that was added at the start of "Early Access Phase 3" is now removed due to the community's request. • From now on, the exploration skills' UI Alerts will not only show the name of the skill required but also the name of the character who can use it. • Spacial attenuation in battle sound effects for weapons is removed and replaced with a standard volume, similar to the elemental skills. • GPU optimization rounds were done for the game's largest maps as the following: • Valley of the Twelve • The Etheros Path • The Elysian Woods • The Observatory • The Final Dungeon, "The Netherwaves Halls". • The reflection system is reduced by 30%
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• The shadows handler is reduced by 30% • The load memory handler is reduced by 20% • The conflict between opening the large map while getting ambushed by enemies is now fixed. • The conflict between the "Pause Menu", "Settings Menu", and "Map" is now resolved. • The merchant's sell amount dialogue is redesigned to fit the rest of the merchant group UIs. • Ambient Occlusion removed from the largest maps in the game. Thank you for your interest in this world, characters, and story. Kind Regards, Zine. E. Falouti





