Recommended1 hrs played
This is a short game, a very interesting concept that lets you experience the daily challenges of a troubled teenager.
First of all, I very much enjoyed the fact that I can chose at start what are the weaknesses Cameron is facing. Based on my choices, the game may get more or less difficult. This difficulty is reflected in her initial stats, and the cards that can be played to boost these. By growing her attributes,...
3 found this helpful, 2020-07-05
Not recommended0 hrs played
I don't know if I could really give this much of a review... the concept is there and the game interacts with you based on choice an okay text based simulation with some visuals to help the user engage in the story.
The big problem I have with this game is that the cards dictate whether you are going to be doing a positive or negative action and you can just keep clicking them.
This really doesn't really feel like...
0 found this helpful, 2023-02-05
Recommended1 hrs played
tl;dr: It's a short visual novel, but worth the price. There really isn't any strategy to it or replay value, but I did get a dollar's worth of enjoyment out of it. I'd recommend it if you generally like visual novels. I also think the combo of deckbuidling in an interactive visual novel framework is relatively new and unique, so worth playing if you're interested in seeing a proof of concept of those mechanics...
0 found this helpful, 2021-10-25