Not recommended1 hrs played
Stay away. I altered stats and found a lot of illusion choices where stats mean nothing and are set up so you either fail or succeed with slightly altered curtailing according to the authors railroading plan. That for me is a cardinal sin in any Choice game that I can not and will not abide. If you're too lazy to write different outcomes for your choice scenarios, write a novel, not a choice game.
81 found this helpful, 2020-05-17
Not recommended6 hrs played
Not enough chances to increase your skills.
One chapter or two became too much fantasy based and seemed to forget its medieval age genre; It honestly took away from the story. They're more annoying than they add substance to the story.
Most choices seem to not affect the story as you may want them to, since in most cases it seems to fail a check of sorts. It mostly seems you're just always making a bad...
53 found this helpful, 2020-05-14
Not recommended1 hrs played
This was not my cup of tea, though it wasn't objectively awful. In short, one's skills increase far too slowly to be of use, and despite being supposedly able to hone one's music, one often faces monsters that do not give a sideways crap about music. You will need a sword, or people important to you will die, with little mention again. The setting is mostly the dusty roads of Ye Olde England, and it doesn't spend...
38 found this helpful, 2020-05-15