First version for OpenXR (v2.02)
2023-05-25This means the old OpenVR with controller manifest files are not used. But that it should work for all headsets and controllers without specific files, even future headsets. I have tested on Quest2 with Link/AirLink. I'm very interested in hearing reports from any other headset. I had problems with the pointer angle and had to offset it 75 degrees in X to get it correct, not sure if other devices have different offsets or if I'm doing it wrong.
Open on Steam




