Game Balance Update Sep.10th
2026-09-11C: Ringo: Health reduced from 50 → 46, base Dango healing reduced from 15 → 9, now begins consuming Dango below 25 Health (was 40); \ now begins consuming Dango below 15 Health (was 40); \ Faith increased from 1 → 2. Aki Sisters: Health increased from 9 → 11; Shizuha's Faith drops are now capped at 2 per wave, for a maximum of 10 waves. Kisume: \ attack speed bonus increased from 417% → 500%, Faith increased from 1 → 3; \ stun duration increased from 2.4 → 3.0s, Faith increased from 2 → 3. Mystia: Attack damage increased from 7 → 8, \ duration increased from 4.5 → 5.5s. B: Kyouko: Dash speed increased from 5.0 → 5.5; \ maximum charges reduced from 3 → 2, damage increased from 10 → 14, knockback distance reduced from 12 → 8. Alice: Cost reduced from 23 → 21; \ damage increased from 16 → 18; \ AoE area reduced from 3 → 2.4.
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Letty: Blizzard area increased from 2.6 → 2.8; \ Faith reduced from 4 → 3; \ now restores 1 Health per second, Faith increased from 3 → 4. Parsee: Attack range increased from 5 → 6 (\ range unchanged at 5). Kagerou: Cost reduced from 17 → 16; \ Faith reduced from 4 → 3; \ Faith reduced from 3 → 2. Tojiko: \ Faith reduced from 5 → 4. Keine: \ trigger range increased from 10 → 12. Kogasa: \ duration reduced from 5.3 → 4.5; \ stealth duration increased from 2.2 → 2.5s. A: Sanae: \ Faith increased from 4 → 6; meteor AoE area increased from 0.5 → 2.5, healing reduced from 12 → 7, now heals at most 3 allies, damage-reduction buff reduced from 20% → 15%, cooldown increased from 5.0 → 6.5s. Youmu: \ Faith increased from 5 → 6. Marisa: \ Faith reduced from 4 → 2. Patchouli: \ fireball damage reduced from 29 → 27. Reimu: \ non-decaying shield reduced from 30 → 20, decaying shield reduced from 60 → 45. Iku: \ damage increased from 15 → 17, cooldown reduced from 16 → 14s, Faith increased from 5 → 6. Satori: Passive miss chance increased from 40% → 43%; \ Faith reduced from 7 → 5. Rin: Revived corpse time flow increased from 100% → 150%. Captain: \ ship Health increased from 46 → 55, passenger capacity increased from 2 → 3. Futo: \ Faith reduced from 7 → 6. S: Yuuka: \ attack bonus increased from 30% → 45%; \ Faith reduced from 6 → 5, AoE trigger chance increased from 22% → 25%. Mokou: \ revival time increased from 3.0 → 3.2s. Eirin: \ cooldown set to 8s, Faith increased from 5 → 6. Miko: \ Faith reduced from 6 → 4. Yuugi: \ passive changed from +2 Armor to 22% damage reduction while drinking; movement speed bonus after drinking increased from 15% → 30%. Suwako: \ knockback distance bonus increased from 100% → 150%; \ healing increased from 40 → 55. Yuyuko: \ Faith increased from 4 → 6. Kaguya: \ melee rabbit attack range increased from 1.0 → 1.5. Remilia: \ cooldown reduced from 8 → 7s. Eiki: \ mirror clone no longer loses Health over time, damage taken increased from 350% → 380%, attack power reduced from 80% → 65%, cooldown increased from 13.5 → 14.0s. Hero: Yuuka: \ MP cost reduced from 68 → 26, flowers created reduced from 12 → 4, cooldown reduced from 67 → 23s, now stores up to 3 charges. \ Cooldown changed from 9/9/9/9 → 9/8.5/7.5/6s. Marisa: \ MP cost increased from 95 → 110. Cirno: \ MP cost reduced from 27 → 20, PC damage reduction increased from 20% → 100%, duration changed from 4/4/4/4 → 1.5/2/2.5/4s. Yukari: \ Duration increased from 5.5 → 7.0s, Ran's attack slow reduced from 20% → 10%. \ Train hitbox width increased from 2.8 → 3.5. Sanae: \ MP cost increased from 11 → 12; Great Curse fortune now applies 10% increased damage taken to enemies for 3s; Curse fortune now reduces enemy attack speed and movement speed by 10% for 2.5s; Blessing fortune now stuns for 0.6/0.7/0.8/1.0s. \ MP cost reduced from 60 → 55. Utsuho: Revival time set to a flat 7s at all levels. \ MP cost increased from 8 → 10. Eirin: \ MP cost increased from 8 → 9. \ Cooldown reduced from 10/10 → 9.5/9.0s. Others: Tier 1 Tower: Blue point drop reduced from 25 → 20.





