Wesnoth 1.19.28
2026-09-25Campaigns • Heir to the Throne • S43 Cliffs of Thoria: greatly reduced the influence of randomness on Drake spawns. Drakes now spawn before Lisar's turn, not between Lisar's and Konrad's. • S50 The Battle for Wesnoth: AI-controlled Li'sar is less likely to get caught out by the Horse Clans while advancing to her forward keep. • Of Pearls and Pirates • Added experimental "regroup" micro AI. • The Deceiver's Gambit • Added experimental "regroup" micro AI. • S05 The Deceiver: adjusted allies-vs-enemy balance. • S06 Ring of Swords: adjusted balance, expanded map and army sizes. • Sir Kaylan now flees to the map edge when he "dies", instead of vanishing. Lua API • Updated to Lua 5.4.9 Translations • Updated translations: Bengali, British English, Chinese (Simplified), Czech, German, Hungarian, Polish, Spanish Units • Shadow Mage / Lord
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• Fixed missing defending miss animation. User interface • Team-colored text can be a lighter shade than the team color • Unit reachmap effect has been improved • Fixed coloration of unit footprints WML Engine • Add `font_color=` Miscellaneous and Bug Fixes • Fixed language selection not working for several less used languages • Fixed the turn timer warning sound not playing post-SDL3 migration • Added additional hardening to various usages of lua within the engine • Fixed hotkey changes not saving on a fresh install • Fixed reloading replays causing halos and other images to get duplicated • Upgraded TLS version used when connecting to the multiplayer and add-ons servers • Fixed events from abilities/weapon specials getting duplicated Android • Fixed mouse coordinates being incorrectly calculated on Android, primarily affecting tablets





