Planescape: Torment Beta Update
2026-09-15Hey Chief! We’re back with an updated beta build of Planescape: Torment: Enhanced Edition — a release candidate for the upcoming live patch. As always, please report any issues you encounter. This update brings PST:EE up to the same patch level as the 2.7 updates for the other Infinity Engine games. Patch Notes: Steam Steam Cloud Saves are now controlled directly through the Steam client rather than the in‑game options. • If you previously enabled Steam Cloud Saves in‑game, syncing will continue even if the Steam client setting is disabled. • If you disable the in‑game option, it will disappear from the menu. Re‑enable Cloud Saves through Steam’s Account and Application settings: https://help.steampowered.com/en/faqs/view/68D2-35AB-09A9-7678#enabling GOG GOG Galaxy Cloud saves — now functioning properly. UI Scaling A Scale UI option is now available in Graphics settings.
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• Disabled: UI remains at the intended 1024×768 size regardless of window size. • Enabled: UI scales to better fit the game window. iOS • Minimum supported iOS version is now iOS 15.0. • Fixed an issue where .pstdata files were not recognized as PST:EE files. While this method now works, directly copying files to user‑accessible directories remains the recommended approach. Improved dialog.tlk Modding Modding dialog.tlk is now significantly easier in 3.2.1. You can place a dialog.tlk file in: home:/override//dialog.tlk Example (French): \\Documents\\Planescape Torment - Enhanced Edition\\override\\fr_FR\\dialog.tlk • When the game is set to French, it will use this file instead of the default game data. • As a fallback, you can still place a dialog.tlk directly in: home:/override/dialog.tlk This file will be used for any language that does not have its own language‑specific override. Android User‑Accessible Game Data Android now supports exporting/importing user files to a visible directory: /Documents/ Example: /Documents/PlanescapeTorment/ Exporting: • Saving a file exports it to /Documents//save/. • Saves can be freely copied between PC and Android. • Deleting a save in‑game also deletes it from the Documents location. Importing: From the start menu: Options → Data Folder • Data Folder: Shows the folder used for imports/exports. • Permissions: No — folder not user‑selected; importing disabled. • Permissions: Yes — folder selected; full read/write access. • Select Folder: Choose the folder for future imports/exports. • Import: Copies files from the selected folder into the game. • Reload: Restarts the game — useful after importing override files. Once a folder is selected (USER_DIR): • All exports go to USER_DIR. • Importing copies USER_DIR files into the game’s internal files. • USER_DIR behaves like the PC Documents folder. Examples: • Place saves in USER_DIR/save/ → they appear after Import. • Add portraits to USER_DIR/portraits/ → used after Import. Important: The game never deletes or overwrites internal saves based on USER_DIR changes. Delete saves in‑game, not from USER_DIR. CLEAR_IMPORTS Recovery If imported mods cause crashes: • Add a file named CLEAR_IMPORTS (no extension) to the selected Data Folder. • Quit the game. • On next boot, all imported files (except saves) are removed. The file is deleted automatically after the cleanup. Android Permission Fix Fixed a bug that incorrectly modified permissions in: /Android/data/ This previously prevented access via PC or file browsers. • Existing installations with incorrect permissions cannot be repaired. You must uninstall and reinstall the game. • Back up your saves first by exporting them to the user‑accessible directory. • Some devices may still restrict access to /Android/data/. If needed, use the Marc apps & software “Files” app, or rely on the new import/export system via /Documents/.





