The 5 year anniversary update!
2026-09-17Hi everyone, It's the 5th anniversary of Severed Steel's launch! To celebrate I've put together an update that adds a new major feature and polishes a few things. You can now include Steam Workshop maps in the Rogue Steel randomly generated campaign mode! This expands the Rogue Steel map pool to hundreds of maps. Community member Campion has helped put together a collection that lets you download over 80 maps we think work well in Rogue Steel! Workshop collection here! You can click 'subscribe all' to get them all.
Read the full notes
I will include full patch notes below, but before I sign off I'd like to express my gratitude to everyone reading this! I'm sorry to be corny but launching Severed Steel transformed my life. I had cashed out all my savings and retirement accounts to focus on Severed Steel's development and quit my real job. Had Severed Steel not found an audience I do not know where my life would be. There are so many games out there to play, and honestly it's not even that hard to find games for free, so I can't express how much I appreciate everyone who chooses to spend their time and money on my games. Ok I'll stop now. But I will also say I am working extremely hard on my next game, but I'm going to wait to show it off until it is super polished and we have a trailer that will blow minds, so expect some news sometime next year! Thanks for reading and playing! -Matt Full notes: -Can now play Steam Workshop levels you have downloaded in Rogue Steel mode! Added a new menu in Rogue Steel mode to configure which levels are allowed. -New graphics option: unlimited glass. Makes it so shattered glass doesn't stop spawning when a limit is reached -The arm cannon now plays a special sound and changes color when fully charged. -Removed style meter degrading sound effects after firefight level cleared and manually end firefight level is on, so the post firefight atmosphere doesn’t get disrupted by the repeated sound. -Included more music tracks in editor events, included beam cannon in editor arm cannon events. -Applied potential fix for a difficult to replicate movement soft lock bug.





