Hotfix 3.0.18
2026-09-14Rail Route 3.0.17 & 3.0.18 A lot of performance and memory improvements! Performance • Fixed multi-second freezes after every build or bulldoze on big maps with busy station throats (Rotterdam Port) • Fixed heavy stutter while a maintenance route waits for a free service loco • Fixed stutter from a train waiting to enter a shunting group Memory • Loading another map no longer keeps the previous map in memory • Memory no longer grows during long sessions (train animations, Happy Passengers travel log, incident markers, menu screenshots) Waypoints • Waypoints are now optional: a train that reaches its next station without passing a waypoint continues normally instead of jamming its schedule • Custom Endless map with a waypoint no longer crashes at first start • Waypoints in a Rush Hour contract no longer freeze the wave flow or break the save Multiplayer
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• Signal routes no longer drift apart between host and clients after building • Building in multiplayer no longer freezes all players for seconds Interface • Fixed the frame rate dropping for the rest of the session after using the next-due button in the Contracts panel on a contract with no upcoming service. The button is now greyed out when there is nothing to show. • The train bottom bar no longer gets stuck showing leftover placeholder elements after that click. Main menu • The map list no longer comes up empty when a mod.io session has expired. Official and Steam Workshop maps stay listed, and only the mod.io maps are missing until you sign in again.





